Don't Lose Your Head!

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Don't Lose Your Head!

Tech Used

Skills Utilized

Project Description


Don't Lose Your Head is a puzzle platformer made in a week with a team of 3 other programmers and 1 artist for the 2025 Scream Jam.

Play as a skeleton collecting as they navigate a haunted manor utilizing the fact that they can throw their head to activate conveniently placed levers and buttons to collect candy for their friends!

Screenshots

A screenshot of one of the game's puzzles
The starting room where the player appears at the beginning of the game

Contributions

Project Lead

  • Meetings

    Led periodic team meetings to determine tasks and rescope project

  • Team Check-ins

    Coordinated with team members to make sure that everyone was able to complete tasks, and if not, how to restructure the task to make it achievable

Programmer

  • Game State - Camera System

    Made a camera system that dynamically transitions between predetermined points based on the position of the player

  • Game State - Player Controller Refactor

    Debugged and Reworked the previously implemented Player Controller, using a Finite State Machine to control transitions to prevent jittery movement.

Artist

  • Game Art - Main Tileset

    Designed a visually appealing tileset used for the level geometry of the game

  • Game Art - Level Element Sprites

    Created assets for the following items in their various active and inactive states. Prioritizing simplicity and readability such that players would immediately know what the level element was


    Door

    Bounce Pad

    Spikes

    Button

    Lever